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  • Alien Frontiers Faction Pack Bundle

Alien Frontiers Faction Pack Bundle

$49.99
Excl. tax

Each booster will contain a new Faction board, a pair of new Alien Tech cards, and any extra components that might be needed.

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Number of Players: 2-5 players
Playing Time:90 Min
Ages: 13+
Complexity Rating: 2.19/5

Includes Alien Frontiers Faction Packs 1-4

Each booster will contain a new Faction board, a pair of new Alien Tech cards, and any extra components that might be needed.

Pack 1

Xeno Explorations, Inc. is the new Faction board -- Xeno has access to a remote exploration vehicle (REV) which they drive across Planet Maxwell, looking for territories to explore and exploit.

The REV is a custom plastic vehicle miniature -- it is used to show the territory currently being explored and exploited by Xeno Explorations, Inc.

Seismic Detonator is the new Alien Tech card -- a powerful alien weapon that can clear a territory of colonies, but are you mad enough to dare use it?

Pack 2

Fleeing persecution on Earth, the "Sunnies" came to Maxwell in hopes of finding a place where humanity would just leave them alone.

FACTION ABILITIES

  • OWNER: Pay one less ore than usual for any colony you land on a territory where you already have at least one colony.
  • FACILITY: Pay 3 fuel to move 1 of your colonies to a territory with no other colonies on it.

Pack 3

FACTION ABILITIES

  • OWNER: Use the Brethren Ship to replace any ship on the board and then re-roll and use the hijacked ship.
  • FACILITY: Move the Brethren Ship to an empty dock at the lunar mine and gain 2 ore.

Pack 4

FACTION ABILITIES

  • OWNER: Discard a face-down Agenda card to get 3 fuel or 1 ore or 1 Agenda Card.
  • FACILITY: Draw Agenda Cards equal to the value of your docked ship. Keep one and return the rest to the bottom of the Agenda deck.