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  • Epic Spell Wars of the Battle Wizards 3: Melee at Mushroom Marsh

Epic Spell Wars of the Battle Wizards 3: Melee at Mushroom Marsh

$29.99
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Epic Spell Wars of the Battle Wizards is a humorous card game depicting a vicious, over-the-top battle between a variety of comically illustrated wizards. The game focuses primarily on creating three-part spell combos to blast your foes into the afterlife

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Number of Players: 2-6 Players

Playing Time: 30 Min

Ages: 15+

Complexity Rating: 1.75/5

Did you know that magical wizards are battling to the death ... and beyond ... right now!? "Why battle?" you might ask. "What have I got to prove, magic man?" Only who's the most awesomely powerful battle wizard in the entire realm, that's what! As a Battle Wizard, you'll put together up to three spell components to craft millions (okay, not really) of spell combos. Your spells might kick ass, or they could totally blow – it's up to you to master the magic. You will unleash massive damage on the faces of your wizard rivals in a no-holds-barred, all-out burn-down to be the last Battle Wizard standing. And it doesn't stop there! Powerful magic items bring on a whole new level of bloody carnage as you and your mighty wizard opponents tear each other limb from limb in an orgy of killing! Do you have what it takes to use epic spells in a war at Mt. Skullzfyre? Will YOU be the Ultimate Battle Wizard!?!

Epic Spell Wars of the Battle Wizards is a humorous card game depicting a vicious, over-the-top battle between a variety of comically illustrated wizards. The game focuses primarily on creating three-part spell combos to blast your foes into the afterlife. The unique Dead Wizard cards allow players to stay in the game even after their wizards have been defeated.

Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations:

  • Cantrips! Add extra effects to your spell by discarding some extra cards. More zing for the spell-flinging!
  • Bad Trips! The colors, man ... the colors. If your spell has lots of different glyphs, a Bad Trip card resolves twice!
  • Dual-Glyphed Deliveries! If you’ve ever had trouble matching your glyphs, relief is here!
  • Everlasting! Most of the Treasures in ESWIII don’t go away when you die. Collect 'em all!
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