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Solomom Kane Bundle
Solomon Kane Core Game
Based upon the stories by Robert E. Howard (creator of Conan), Solomon Kane is a narrative adventure board game featuring exceptional 35mm miniatures. It is a highly innovative co-operative game of storytelling, resource management, and tactical miniatures play. Players take the part of the invisible powers of good and light who aid Solomon Kane in his quest to overcome the forces of Darkness. Each player is one of the four Cardinal Virtues: Courage, Prudence, Temperance, and Justice, each with special powers that reflect their unique role.
Drawing upon Howard’s famous tales of the Puritan avenger, the core box allows players to tell their own versions of the Rattle of Bones, Skulls in the Stars, and Blue Flame of Vengeance. Expansions recreate Howard’s other Solomon Kane stories, as well as adding original adventures for the hero, created especially for the game.
In Solomon Kane, each of Howard’s tales is told as one or more Acts, with each Act comprising a full game session. Shorter stories like Rattle of Bones can be completed in a single session, whilst longer tales will take multiple sessions to play through.
An Act is broken down into 8-10 Chapters, and each Chapter has multiple possible outcomes depending upon the actions of the players. Some Chapters offer story choices, whereas others see the action play out on the game board as the players work together to aid Solomon Kane in his quest.
Using custom card decks and dice, each Virtue can control Solomon Kane or his allies, moving them around the board, fighting enemies, exploring locations, and interrogating suspects for information. If the odds get too stacked against Solomon Kane, the Virtues can even manifest directly to intervene on the board.
Opposing Solomon Kane and the players is the Darkness. This twisted reflection of the Virtues is controlled by an AI deck which determines the actions of enemy miniatures, thwarts the player’s best plans, and competes with them to drive the story in an evil and unholy direction.
The world of Solomon Kane is brought to life through the stunning artistic vision of Guillem H. Pongiluppi and game designer Jake Thornton, whose ‘puppet master’ game mechanics break new ground in co-operative gameplay. With multiple versions of every single Chapter, Solomon Kane is able to combine immersive storytelling with abundant replayability for a truly unique gameplay experience.
Who is Solomon Kane?
Solomon Kane is a dour English Puritan and redresser of wrongs. He roams the world, fighting against the ungodly and evil works of men and foul magic alike. He follows no master save his conscience, though that alone drives him to the ends of the Earth to fulfil his quest.
All his life he has travelled, aiding the weak and fighting oppression. From the bleak moors of England, through the damp forests of Germany, to the sweltering jungles and savannahs of Africa – even to the shores of the distant New World of America. He neither knows nor questions why is driven to do this. It simply must be done.
To Solomon Kane he is the fulfiller of God’s judgment; a vessel of wrath to be emptied onto the souls of the unrighteous. To his enemies he is an implacable fury, armed with flintlock and rapier, and armoured in unshakeable faith. The knowledge of the rightness of his cause makes him unstoppable, and gives him the ability to overcome any fiend or demon.
Solomon Kane: The Right Hand of Doom
"Here's to Simeon's soul, God ha' mercy on the wretch and may he fail in the vengeance he swore to take on you"
- Solomon Kane, The Right Hand of Doom
Based on R.E Howard's story with the same name, The Right Hand of Doom is a story about a necromancer, and what happens when you cross him (spoiler – it’s not good). Luckily for Solomon, he arrives after the instigating event, so he is not the target of the necromancer’s wrath. Instead, he gets to try to halt this unholy vengeance. Whether he does or not is up to you.
"Blood gushes over the rusty steal bars and Simeon quickly gathers up the several appendage with his left hand and throws it into the night, through the window bars. For a moment, the necromancer stands by the window, muttering dark, arcane words."
Contents
Solomon Kane: Arsenal Box (Extras and Exclusives Box)
Heart of Africa Expansion
"The red pulsing Thing was lurking toward Kane like a thick cloud of blood in the air, that continually changed its shape and form..."
- R.E. Howard, Wings in the Night
In Solomon Kane’s time, Africa was a deeply mysterious and dangerous land. Little explored by Europeans, it was a place of near-legend. Kane is one of the few who dares to brave the trek to its shores, and fewer still who venture into its interior. For this reason, he is a stranger in this endless land of magic and cannibals, and has to rely more than ever on his inner strength and the blessings of his immortal companions. Unsurprisingly, it is not long before Solomon Kane is in the middle of a deadly situation once more.
This expansion adds 2 new adventures in the dark continent! These are the Wings in the Night and The Footfalls Within. Between them, these Adventures have a total of 5 Acts (50 chapters).
Wings in the Night: As soon as Solomon escapes from some dangerous cannibals, he falls straight into the fire from the frying pan, walking into a ruined village that has been terrorised by the inhuman akaana. These strange flying creatures seem to be a horrible amalgam of bat or bird and human, and they strain Kane’s definition of “God’s creatures” to breaking point. Solomon undertakes to protect the innocent villagers, and when this plan goes tragically wrong he swears vengeance as atonement for his error. Are they part of the strange natural world in this alien land, the work of the devil, or some dark summoning from the mind of a sick wizard? Any of these seem possible. And any of them are, depending on the path you take and decisions you make. Remember: You and your friends make the decisions in your games, and perhaps your skill or your luck outstrips his previous efforts! Fighting a numerous foe, who can fly as well as fight, makes this a unique challenge for the Puritan hero.Footfalls Within: Solomon Kane does not approve of slavery. In fact, it utterly disgusts him, and his first thought, on finding a train of Arab slavery is: “Sons of iniquity, the wrath of God is upon ye.”
“The fury Solomon Kane felt would have been enough at any time and in any place to shake a man to his foundation; now it assumed monstrous proportions, so that Kane shivered as if with a chill, iron claws scratched at his brain and he saw the slaves and the slavers through a crimson mist.” So, despite the fact that he is alone, he cannot help himself. He must confront the slavers…
Contents:
Against the Vampires Expansion
2 new adventures in the Vampire's lair
5 Acts - 50 Chapters
27 Miniatures
12 new 20x20 cm map Tiles
150 Chapter cards
200 Discovery cards
Story Book
America: The New World Expansion
2 new adventures in the wild lands of America
5 Acts - 50 Chapters
16 Miniatures
12 new Tiles
150 Chapter cards
200 Discovery cards
Story Book
Red Shadows
Hunt down the evil Le Loup in an epic, continent-spanning campaign
5 Acts - 50 Chapters
23 Miniatures
15 new Tiles
150 Chapter cards
200 Discovery cards
Story Book
Castle of the Devil
1 new adventure touching on dark alchemy in old Germany
2 Acts - 20 Chapters
3 Miniatures
4 new Tiles
60 Chapter cards
100 Discovery cards
Story book